Cool Links Category
26th Jul 2012
Since March 2012 I’ve been a regular contributor to the CreativeJS site. The site aims to showcase stand-out creative uses of web technology as well as offering a growing collection of tutorials. As you may expect I tend to drop mostly gaming and demoscene related articles Here’s the list so far:
Get bitten by the Lunch Bug
Visual 6502 and the Microchip Archaeologists
Grand Theft Auto WebGL
Wizard of Wor
Radiotheraphy Demo by Alcatraz and Scoopex
VIP 2 Demo by Popsy Team converted to WebGL
Trigger Rally – online Edition
If you only check one, please check the top article – Lunch Bug, a brief review of the great new game by Lost Decade Games.
22nd Nov 2011
There have been some really inspiring demos and games released recently, here’s a collection of a few (hit the jump for the full list)
Bits ‘n Bites is a pretty awesome blog featuring some cutting-edge WebGL work. The pretty picture above is from a 4k demo called Frank. A proper multi-part with great synth track and seriously sweet effects. All for a sum total of 4096 bytes. Be warned though it’s likely to make your GPU cry – don’t even go in here unless you’re packing some serious graphical firepower. The Frank blog post details how he handled the compression, music generation and shaders. Fascinating reading.
Also from the same site (I apologise, I don’t know the name of the guy creating these works of art) is a WebGL port of the Windows demo Muon Baryon. Another demo well worth watching. But probably the most interesting thing of all is Sonant Live. A browser based music tracker with JS replay using generated synth sounds. Really awesome!
Talking of shaders: check out Shader Toy to build them in real-time online
27th Oct 2011
200,000 Stage3D powered individually moving z-depth sorted particles, dancing around a 1280 x 720 (or fullscreen) display to a Daft Punk soundtrack. It can only be Simo Santavirta. No surprise he’s part of the demo crew evoflash who I’ve blogged about many times before.
Check it out (Flash Player 11 required of course)
And while you’re in a browsing mood you ought to click your way around his Gallery. Because there are lots more incredible effects to see. Personal favourites include Salmon Flying Into Ladas Back Seat, Ray Slime and the old but still great Little Green Men (needs a web cam)
26th Oct 2011
This is a sweet little game from Pawel Kwietniak at PlayJam, that again shows that Flash devs seem to really like making shoot-em-ups with Stage3D It runs smooth and fast on my PC at 1280 x 720 resolution. I really liked the vector semi-wireframe style graphics, and although the game isn’t complex it does have power-ups, different alien formations and even a boss fight.
12th Aug 2011
We’re hard at work re-designing the Photon Storm web site, and while it’s nearly finished I wanted to post this now to give everyone time to subscribe. Part of the new site will be a monthly email newsletter. I intend for it to be a summary of the main blog posts here, key updates to the Flixel Power Tools, code snippets and general game dev news. We may also throw in some newsletter exclusives for good measure So if you’d like to subscribe in advance, and be ready and waiting when issue 1 hits, slap the link below …
All about Photon Storm and our
HTML5 game development services
- Phaser goes to the movies
- We're hiring: Freelance Project Manager / Producer (UK only)
- Pixel Perfect scaling a Phaser game
- We're hiring: Laravel4 and Web Audio API developers
- A defiant and deadly Phaser 2.0.6 "Jornhill" is released
- A first look at what iOS8 means for Phaser and Pixi.js (hint: bunnies, LOTS of them!)
- Lands of Lorez - our 32x32 pixel dungeon crawler
- Flash to Phaser JSFL Script
- Phaser 2 and our plans for the future
- Phaser 1.1.4 ("Kandor") released. Check out the new features and roadmap.
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