Posts Tagged ‘tweenmax’

TweenMax released

Monday, April 7th, 2008

I was really happy to see the release of TweenMax pop-up in my feed reader today. I have been using TweenLite since I started with AS3, and love the simplicity and power of it. However it does have some shortcomings, not least of which are the limited control over tween sequencing and the inability to pause or get feedback on the status of a running tween.

TweenMax resolves both of these, and throws a few other toys into the mix (such as a very powerful looking bezier system). Definitely a good way to start a Monday! Keep up the great work Jack.