Posts Tagged ‘Q-BLOCK’
27th Aug 2009
Aww this is just too much fun! Take a 2D sprite, extrude it into 3D and then shave and tweak as required.
Voila, you’ve just described Q-BLOCK and created your first piece of 3D pixel art:
It’s cool pixel art, in 3D (rotation under you control). And you can edit any model you like, change the colours or just add on new parts.
I had a very similar idea to this years ago, and never bothered to do anything with it. I built a small prototype app in DarkBASIC that would build a 3D model from a 2D sprite. But the Q-BLOCK guys have gone a whole step beyond that, and it rocks.
Check out their blog for some excellent examples of insanely good Q-BLOCKery.
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