Posts Tagged ‘Flod’

  • Infinivaders by Sosker (Stage3D game)

    In these days of Flash doom and gloom it’s nice to bring you something as sweet as this little game. Infinivaders is now up on Newgrounds and is a Stage3D / Flash Player 11 shoot-em-up. Graphics and level patterns are procedural generated. Coded using the ND2D library for visuals and Flod for that lovely chippy soundtrack.

    Plays smooth, fast and furious here. Not a great deal of challenge until later on. But as the game is only 50KB in size I’m not going to complain. Stuff that one in your pipe OccupyFlash and smoke on it.

  • A couple of logos

    I often lend my skills to people making cool free software.
    FLOD is a Flash-based player for various Amiga music formats, and Klystrack is an emerging chipmusic tracker.
  • Flod 3 Beta 2 Demo – SoundFX, David Whittaker support & more!

    Christian threw a new beta of Flod 3 at me today, and the list of playable module formats just keeps on getting better and better! New in this beta is support for SoundFX 1 & 2 and all variants of the David Whittaker format. It brings the list of total supported formats to 18 (listed below).

    He plans on adding support for Rob Hubbard, TFMX and TFMX 7 Voices formats – and I think that will complete the set for Flod 3! It will quite simply be the best mod/chip replayer in AS3. Heck, the replay quality of standard mods is already well beyond the likes of ModPlug. All it really needs is someone to wrap it up in a sexy AIR app shell, and we’ve got ourselves an incredible new multi-format mod/chip player.

    Download the Beta 2 demo (550Kb) which includes 5 tunes: Another World Intro (SoundFX), Leonardo Intro (SoundFX 2), Shadow of the Beast Title, Wrath of the Demo and Xenon 2 Megablast (all DW variants). Needless to say it’s Flash Player 10 only.

    The full list of formats supported by Flod 3 currently stands at:

    • Delta Music 1
    • Delta Music 2
    • Digital Musician
    • Digital Musician 7 Voices
    • Future Composer 1.x
    • Future Composer 1.4
    • His Master’s NoiseTracker
    • SidMon 1
    • SidMon 2
    • SoundFX 1.x
    • SoundFX 2.x
    • Brian Postma’s SoundMon 1.x
    • Brian Postma’s SoundMon 2.x
    • Ultimate SoundTracker
    • Generic SoundTrackers
    • NoiseTracker
    • ProTracker
    • David Whittaker (all)
  • FlodEx 1.01 – SidMon, Future Composer and BP SoundMod supported

    Christian has been busy! FlodPro was already the best Amiga module replay library available for AS3. But not content with that he went and added support for 3 new chip-tune formats: SidMon, Future Composer and BP SoundMod.

    As a special Christmas present for those who visit this blog I whipped up this little demo, showcasing 6 tunes, 2 of each newly supported format.

    Hit the jump to see the demo in action 🙂

    Read More

  • Flod Beginners Guide now available for easy .mod replay in AS3

    Flod Beginners Guide

    As the AS3 Soundtracker replay library Flod gains traction, so I have been receiving more emails saying “Help!”. Apparently people are having trouble dissecting just the replay sections from FlodPro (the full player interface). So to address this I have created the Beginners Guide to Flod. This download offers you source code that does nothing but replay a mod file. No file browser, no FlodPro, no UI, no hassle!

    The guide includes source for both FlexSDK + FlashDevelop users, and also for Flash CS4 (if you really must code on the timeline.) I have included examples for plain vanilla replay, and also replay with the flectrum active:  the funky looking vu-meter seen in the screen shot above. Pick whichever is most useful for your production.

    You can download the Beginners Guide from the updated Flod page.