Posts Tagged ‘16k’
Join the 16K Atari Inspired Retro Re-make Contest19th Nov 20101
The guys over at 8bitrocket are holding a coding contest.
The aim is to make an Atari inspired game, using any web-friendly language that you like, in 16KB or less.
When they say “Atari inspired” they do NOT mean a straight port / re-make. But instead for you to take perhaps the core concept, or game world, or environment of an Atari game, and make something new and exciting from it.
Considering how many excellent games appeared on both Atari home computers / consoles, and from Atari / Tengen in the arcades, that is a truly staggering wealth of titles to choose from.
To get those of you who aren’t 99% Atari (like me) started, here are some useful links:
Atari Arcade Games (134 games from APB to Xevious)
Atari Games (another 68 arcade games, from from 720 to Xybots)
and of course, Atari ST games – here’s a listing from my site the Little Green Desktop, and another from Atari Legend.
There are literally thousands of games to choose from, and remember you are not trying to port or accurately re-create them. You simply need to draw inspiration from them, and re-make them in a modern way. I agree 16K is limiting. But limitations breed creativity
The full rules / details can be found here: http://www.8bitrocket.com/2010/11/19/announcing-the-8bitrocket-16k-retro-re-make-contest/
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