A quick update on Cat Astro Phi

The past few days have been a whirlwind and a constant high. I remember reading a comment on twitter that said something like “being a developer is like being a manic depressive. Extreme highs and extreme lows”. The more I think about this, the more I agree with it! The lows of the crunch periods, and the highs of release. Finally having your game finished is a superb feeling (one I wish I could bottle to take a dose of during crunch!)

But even the high of release couldn’t have prepared me for the way Cat Astro Phi hit the interwebs. Quite honestly I’m used to taking a beating when it comes to reviews on NewGrounds. I just don’t make the sort of games that appeal over there, and I’m cool with that. But I really did hope that Cat Astro Phi would find favour with them (it had after-all with the site owner). They’re a notoriously tough crowd to please. But I can safely say that the reviews have blown me away. 10 after 10 after 10, and even those that pointed out the games flaws (for it certainly has some) did so graciously. Sure there were a few trolls, and some who just don’t dig the Gameboy vibe. But the overwhelming majority voted in their thousands, and reviewed in their hundreds, with positive feedback.

I’m not ashamed to admit that I read every one of them. I find it easy to laugh-off the zero scores and inane comments, but they are far and few between. What I didn’t expect was to read all these comments from people who had truly loved playing the game. It made me happy that the 4-colour exploits of Jonesy and the spaceman had in turn made them happy. It’s a hippy-good vibe.

We also seem to have wormed our way onto a few notable sites as well. Front-paged on 1up.com, covered well by IndieGames.com (even if they didn’t really dig it, the people who commented did!), a superb write-up over at Barts News and Screaming Falcon did a great review of the soundtrack! which was also heavily mentioned on other chip music sites. Someone even posted walk-thrus on YouTube within hours.

The Gameboy aspect of it seems to have really hit a note with a lot of people, taking them back to “better days”. Or perhaps just simpler days. When they could bum around all morning playing games, and not have to worry about kids, work, mortgages or deadlines. I can certainly relate to that :)

I’ll be keeping tabs on where-else this little game travels.

Posted on December 12th 2010 at 2:11 am by .
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6 Responses

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  • December 14th 2010 at 12:34 am

    I must agree that the Newgrounds community is very critical. Though when I played it for the first time, I made sure to add it to my favorites bar, because I knew I would want to play this gem more than once. I personally have researched you a little bit because of your mysteries appearance on Newgrounds, and from your blog postings and interviews I must admit I wish to join the Retro Flash movement. Until I submit a game, I’ll keep an eye out for new material from you.


  • December 14th 2010 at 11:32 am

    Thanks for the backlink, PhotonStorm. I really did enjoy Cat Astro Phi and wanted to share with a bunch of folks that are still reading my blog.

    Also, you might not remember, but we have talked over Flixel forums some time ago (I am not active in that community recently).

  • December 14th 2010 at 10:52 pm

    Thanks for the heads-up mate. I did read it, translated, and understood most of it! I’m glad they enjoyed it :)

  • December 15th 2010 at 7:29 am

    Yeah man, Cat Astro Phi was a great game. I just got done doing a playthrough for the first time, and it was well worth it. Keep it up.

  • Z4M0
    December 21st 2010 at 2:32 am

    Saying it’s good is to fall short. I’d pay for this in let’s say the xbox live arcade format, much like I did with [super] meatboy, Alien hominid [hd] (got even te boxed game), castle crashers… you know, some games made it to the consumer market like N[+], fancypants (going to be published by EA!) etc.

    Such aforementioned platforms seriously lack adventure games in the vein of zelda, and you know, it’s INNN SPAAACEE! Seriously, add color a bunch of new content, like more levels for extra lifespan and items to solve puzzles (EMP nades to disable turrets, get to control the cat at some places to find that extra cell…) and maybe include this one (the original) and you’ll end uo having a nice product on your hands.

    Congrats, you managed to create an appealig game and set of characters :)

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