Infinivaders by Sosker (Stage3D game)

In these days of Flash doom and gloom it’s nice to bring you something as sweet as this little game. Infinivaders is now up on Newgrounds and is a Stage3D / Flash Player 11 shoot-em-up. Graphics and level patterns are procedural generated. Coded using the ND2D library for visuals and Flod for that lovely chippy soundtrack.

Plays smooth, fast and furious here. Not a great deal of challenge until later on. But as the game is only 50KB in size I’m not going to complain. Stuff that one in your pipe OccupyFlash and smoke on it.

Posted on November 14th 2011 at 5:36 pm by .
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6 Responses

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  • November 15th 2011 at 2:24 am

    This is a great time waster, which is exactly what I was looking for.

  • Me
    November 16th 2011 at 1:47 am

    Nice, but not sure what’s “3D” in it. Coudln’t it be done with vectors/bitmaps?!?

  • November 16th 2011 at 9:49 am

    Stage3D just means “uses the GPU”, and no you couldn’t do it that smoothly (with a solidly consistent frame rate) using normal blitting techniques.

  • sHTiF
    November 17th 2011 at 12:44 am

    Why it couldn’t be done with blitting? I don’t see a problem its not like there is too much stuff going on, ok maybe in 1G level :)

  • November 17th 2011 at 1:42 am

    I didn’t say it couldn’t be done: I said it couldn’t be done that silky smoothly. And I’d challenge anyone to prove me otherwise :)

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