SourceBinder – pure AS3 awesomeness!

SourceBinder

Quite out of the blue I received an invite to the SourceBinder project tonight. I honestly couldn’t even remember what it was, but after a couple of minutes playing I was hooked!

If you are experienced with node based creation tools, like FilterForge for example, then you’ll have a good idea what this is about. Basically it’s an FP10 visual creation tool – you can create your own nodes (or use many of the public ones up there) and chain them together to create stunning visual effects. Loads of libraries are built in already like JigFlashLib, Tweener, Flint and PV3d, so nodes can be created using these.

SourceBinder Example

Nodes can perform tasks such as colour changing, mouse input, sound handling, PV3D creation and loads more. They are simple AS3 classes (which you can edit live online). You chain them together using a neat drag and drop interface, the final “display renderer” node being responsible for the output.

It’s just great – I urge you to try it!

http://sourcebinder.org

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3 Responses to “SourceBinder – pure AS3 awesomeness!”

  1. yikulju Says:

    awesome

  2. Burton Says:

    That looks awesome. Very similar to Maya’s Hypershade and Unreal Engine 3′s Material Editor, which is definitely a compliment. Hopefully I can get in, :) .

    Also, great article on your Kyobi game and related iPhone experience. I’m about to embark on that same journey and need to get all of the advice I can on both flash and iPhone development.

    Take care.

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