19th May 2008
Well for some reason AddictingGames didn’t consider Colour Chain “addicting” enough, and didn’t approve my upload. Oh well.
On the plus side a few portals have started ripping off the GameJacketed version and posting it to their own sites. PuffGames gave me a respectable 4000+ plays in 24 hours.
Best of all though are the stats from the site the game was actually created for – Shaun the Sheep.com – where the game has now topped 30,000 plays since its release a few weeks ago. I’m nearly finished on a new game for the site which will be released early June, so I’ll keep everyone posted.
We’ve also picked up a contract from Cartoon Network to create a kick-ass game for a new show that debuts later this year. I can’t give any more details away other than the game will be a horizontally scrolling beat-em-up. Game design spec work starts this week, with a prototype shortly after. Definitely exciting stuff.
7th May 2008
The game Colour Chain was officially released onto the Shaun the Sheep site 6 days ago, and has been going down well. The “Top 5 scores of the day” feature is proving a good draw / challenge. So far the game has had 6000 plays in 6 days (which is on par for the traffic levels we get). The average time someone spends playing the game is a very healthy 6 minutes 5 seconds.
Wanting to experiment further I released Colour Chain onto Kongregate, Newgrounds and AddictingGames to see what the response would be like, and to get used to the submission process.
I wrapped my game in a GameJacket so I could monitor its travels, prepared some screen grabs and let it fly.
The game appeared on Newgrounds instantly (as an “Unapproved” title) and I was shocked to see it gain 300 plays in the first couple of hours. Newgrounds obviously has some serious traffic. It’s got a pretty good rating on Newgrounds (3.18 / 5.0) and the comments are surprisingly friendly. Not at all what I expected.
Kongregate wouldn’t let me use my GameJacket version, so I had to upload a plain vanilla one and trust their stats. It still received 300+ plays within hours of release. The average rating is 2.64, which is totally fair, and the comments are mostly constructive which is nice.
AddictingGames hasn’t released the game yet, so we’ll wait and see what happens. I’ll post again when I have some more stats to share.
Play Colour Chain on Kongregate
11th Apr 2008
I’ve released a beta of Five Dice Frenzy. It’s very nearly finished. The “instructions” suck, and need to be better integrated to the game (because if you don’t really know Yahtzee, then you won’t really understand how to play this!). I’ve also got some more special effects to add when combos happen (shows of stars, etc). On game over I want to explode the dice too
But even so – give it a play and let me know what you think! The game is embedded into this post just after the jump.
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