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	<title>Photon Storm &#187; PaperVision</title>
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	<description>AS3 and Indie Game Development</description>
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		<title>651:Announce Demo by GYW</title>
		<link>http://www.photonstorm.com/archives/201/651announce-demo-by-gyw</link>
		<comments>http://www.photonstorm.com/archives/201/651announce-demo-by-gyw#comments</comments>
		<pubDate>Tue, 21 Oct 2008 14:07:39 +0000</pubDate>
		<dc:creator>rich</dc:creator>
				<category><![CDATA[Demo Effects]]></category>
		<category><![CDATA[On the Web]]></category>
		<category><![CDATA[PaperVision]]></category>
		<category><![CDATA[demo]]></category>
		<category><![CDATA[flash10]]></category>
		<category><![CDATA[gym]]></category>
		<category><![CDATA[squize]]></category>

		<guid isPermaLink="false">http://www.photonstorm.com/?p=201</guid>
		<description><![CDATA[squize and ngfx of Gaming Your Way infamy have released a lovely little Flash demo called 651: Announce. It&#8217;s a typically old-school demo but with a lovely modern feel to it. squize pumps out the polys with some smooth PV3D sections (you ought to try Away3D mate!) and while the different parts feel slightly disjointed [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft size-full wp-image-202" title="651 Announce" src="http://www.photonstorm.com/wp-content/uploads/2008/10/651.png" alt="" width="300" height="200" />squize and ngfx of Gaming Your Way infamy have released a lovely little Flash demo called <strong>651: Announce</strong>. It&#8217;s a typically old-school demo but with a lovely modern feel to it. squize pumps out the polys with some smooth PV3D sections (you ought to try Away3D mate!) and while the different parts feel slightly disjointed (few transitions from one to the other) they each stand up well in their own right. From pretty rotating plasma, to gunmetal spheres and the neat voxel landscape trip right at the end, this is well worth watching.</p>
<p>Oh and squize: Thanks for the greets <img src='http://www.photonstorm.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  and I was glad to see you got this released! Surprised you managed it so quickly given how you admitted you like to procrastinate about these things rather than do them <img src='http://www.photonstorm.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>You&#8217;ll need Flash Player 10 to view it: <a href="http://blog.gamingyourway.com/content/binary/index651.html">http://blog.gamingyourway.com/content/binary/index651.html</a></p>
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		<item>
		<title>PaperWorld3D Goes Open Source</title>
		<link>http://www.photonstorm.com/archives/7/paperworld3d-goes-open-source</link>
		<comments>http://www.photonstorm.com/archives/7/paperworld3d-goes-open-source#comments</comments>
		<pubDate>Mon, 07 Apr 2008 22:18:51 +0000</pubDate>
		<dc:creator>rich</dc:creator>
				<category><![CDATA[PaperVision]]></category>
		<category><![CDATA[video 3d papervision]]></category>

		<guid isPermaLink="false">http://www.photonstorm.com/?p=7</guid>
		<description><![CDATA[PaperWorld3D, a game engine for developing virtual worlds and MMOGs in Flash, went open source last week. Based on existing open-source projects like PaperVision3D and Red5, the engine is available under LGPL. The Electric Sheep Company is using PaperVision for a current project, but working with an Ogoglio backend. For newer developers or those with [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://paperworld3d.com/">PaperWorld3D</a>, a game engine for developing virtual worlds and MMOGs in Flash, went open source last week. Based on existing open-source projects like <a href="http://blog.papervision3d.org/">PaperVision3D</a> and <a href="http://www.red5tutorials.net/index.php/Main_Page">Red5</a>, the engine is <a href="http://code.google.com/p/paperworld3d/">available under LGPL</a>. <a href="http://www.virtualworldsnews.com/2008/03/electric-sheep.html">The Electric Sheep Company is using PaperVision for a current project</a>, but working with an Ogoglio backend. For newer developers or those with less resources, though, the open-source engine project could be very attractive. John Grden, founding member of the projects, presents a demo below at<a href="http://www.fitc.ca/event_detail.cfm?festival_id=29"> Flash in the Can Amsterdam</a>:</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="425" height="355" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="wmode" value="transparent" /><param name="src" value="http://www.youtube.com/v/fBCs2Rk2GAg&amp;hl=en" /><embed type="application/x-shockwave-flash" width="425" height="355" src="http://www.youtube.com/v/fBCs2Rk2GAg&amp;hl=en" wmode="transparent"></embed></object></p>
<p>(News from <a href="http://www.virtualworldsnews.com/2008/04/paperworld3d-go.html">http://www.virtualworldsnews.com/2008/04/paperworld3d-go.html</a>)</p>
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