Archive for the ‘PaperVision’ Category

21
Oct 08

651:Announce Demo by GYW

squize and ngfx of Gaming Your Way infamy have released a lovely little Flash demo called 651: Announce. It’s a typically old-school demo but with a lovely modern feel to it. squize pumps out the polys with some smooth PV3D sections (you ought to try Away3D mate!) and while the different parts feel slightly disjointed (few transitions from one to the other) they each stand up well in their own right. From pretty rotating plasma, to gunmetal spheres and the neat voxel landscape trip right at the end, this is well worth watching.

Oh and squize: Thanks for the greets :) and I was glad to see you got this released! Surprised you managed it so quickly given how you admitted you like to procrastinate about these things rather than do them :)

You’ll need Flash Player 10 to view it: http://blog.gamingyourway.com/content/binary/index651.html

Post to Twitter Post to Delicious Post to Digg Post to Facebook Post to Ping.fm Post to Reddit Post to StumbleUpon

07
Apr 08

PaperWorld3D Goes Open Source

PaperWorld3D, a game engine for developing virtual worlds and MMOGs in Flash, went open source last week. Based on existing open-source projects like PaperVision3D and Red5, the engine is available under LGPL. The Electric Sheep Company is using PaperVision for a current project, but working with an Ogoglio backend. For newer developers or those with less resources, though, the open-source engine project could be very attractive. John Grden, founding member of the projects, presents a demo below at Flash in the Can Amsterdam:

(News from http://www.virtualworldsnews.com/2008/04/paperworld3d-go.html)

Post to Twitter Post to Delicious Post to Digg Post to Facebook Post to Ping.fm Post to Reddit Post to StumbleUpon