Posts Tagged ‘newgrounds’
12th Dec 2010
The past few days have been a whirlwind and a constant high. I remember reading a comment on twitter that said something like “being a developer is like being a manic depressive. Extreme highs and extreme lows”. The more I think about this, the more I agree with it! The lows of the crunch periods, and the highs of release. Finally having your game finished is a superb feeling (one I wish I could bottle to take a dose of during crunch!)
But even the high of release couldn’t have prepared me for the way Cat Astro Phi hit the interwebs. Quite honestly I’m used to taking a beating when it comes to reviews on NewGrounds. I just don’t make the sort of games that appeal over there, and I’m cool with that. But I really did hope that Cat Astro Phi would find favour with them (it had after-all with the site owner). They’re a notoriously tough crowd to please. But I can safely say that the reviews have blown me away. 10 after 10 after 10, and even those that pointed out the games flaws (for it certainly has some) did so graciously. Sure there were a few trolls, and some who just don’t dig the Gameboy vibe. But the overwhelming majority voted in their thousands, and reviewed in their hundreds, with positive feedback.
I’m not ashamed to admit that I read every one of them. I find it easy to laugh-off the zero scores and inane comments, but they are far and few between. What I didn’t expect was to read all these comments from people who had truly loved playing the game. It made me happy that the 4-colour exploits of Jonesy and the spaceman had in turn made them happy. It’s a hippy-good vibe.
We also seem to have wormed our way onto a few notable sites as well. Front-paged on 1up.com, covered well by IndieGames.com (even if they didn’t really dig it, the people who commented did!), a superb write-up over at Barts News and Screaming Falcon did a great review of the soundtrack! which was also heavily mentioned on other chip music sites. Someone even posted walk-thrus on YouTube within hours.
The Gameboy aspect of it seems to have really hit a note with a lot of people, taking them back to “better days”. Or perhaps just simpler days. When they could bum around all morning playing games, and not have to worry about kids, work, mortgages or deadlines. I can certainly relate to that
I’ll be keeping tabs on where-else this little game travels.
7th May 2008
The game Colour Chain was officially released onto the Shaun the Sheep site 6 days ago, and has been going down well. The “Top 5 scores of the day” feature is proving a good draw / challenge. So far the game has had 6000 plays in 6 days (which is on par for the traffic levels we get). The average time someone spends playing the game is a very healthy 6 minutes 5 seconds.
Wanting to experiment further I released Colour Chain onto Kongregate, Newgrounds and AddictingGames to see what the response would be like, and to get used to the submission process.
I wrapped my game in a GameJacket so I could monitor its travels, prepared some screen grabs and let it fly.
The game appeared on Newgrounds instantly (as an “Unapproved” title) and I was shocked to see it gain 300 plays in the first couple of hours. Newgrounds obviously has some serious traffic. It’s got a pretty good rating on Newgrounds (3.18 / 5.0) and the comments are surprisingly friendly. Not at all what I expected.
Kongregate wouldn’t let me use my GameJacket version, so I had to upload a plain vanilla one and trust their stats. It still received 300+ plays within hours of release. The average rating is 2.64, which is totally fair, and the comments are mostly constructive which is nice.
AddictingGames hasn’t released the game yet, so we’ll wait and see what happens. I’ll post again when I have some more stats to share.
Play Colour Chain on Kongregate
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