Posts Tagged ‘auto’

  • MojoCreatives talk about the making of Car Games in Flash

    The “car” and “racing” genre is heavily catered for in the Flash gaming space. But it’s also large enough that there are companies dedicated just to producing these sorts of games. MojoCreatives is one such company and in this short interview I caught up with their CEO Michael Ojo about this unique space in the gaming spectrum:

    What got you into car games?

    “I got into the whole online gaming gig back in 2007. It was just something I stumbled upon really. I had enjoyed playing Flash games online and figured why not make my own? I’m a total car / auto fanatic. And racing games are my favourite genre, so it made sense that I would try to make a game like this. I’m not a developer myself. I create the game idea, concepts and design style. We then use either our in-house coders or work with other studios such as IriySoft. My first game was called Crazy Mustang and was finished in December 2008. It was extremely popular with plays now in the tens of millions. Since then we’ve released another 11 car games.”

    How do monetise your games?

    “All our games are free to play but carry ads. We release them on our own sites (like ArcadeLot.com) and of course we’ll upload to the popular portals like Newgrounds and Kongregate. That alone helps the game get a decent exposure. And after this we’ll reach out to the top gaming portal owners. This is sometimes a daunting (and time consuming) process, but if your game is good it’s worth it in the long run. Right now we are gearing up to release at least one new game every month and some will be accompanied by mobile versions.”

    What goes into making a car game?

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