Latest Posts

  • Our new game Color Crush is out

    Color Crush is our new mini puzzle game. After the rush of client games we’ve been blogging about recently we felt it was time to show something that we made just for ourselves :) It will be one of the launch line-up games on the new AOL Games.com mobile portal, but essentially was just something put together because I’ve always loved this style of game.

    It’s actually a port of a Flash game I made many years ago and I literally ported the AS3 classes over to JavaScript. The resulting JS code is a lot smaller because I ditched a mass of getters and setters (no point in JS as you can break anything, from anywhere at a whim!) but essentially it’s the exact same code, line for line. Anyway have a play and see if you can get a Bronze, Silver or Gold rating :) It’ll work on desktop browsers and mobile phones and tablets of course.

    http://gametest.mobi/colorcrush/

    Needless to say if you’d like to license this game for your portal then drop us a line.

  • 3 new HTML5 games released for the Agilent Technologies Summer of Fun campaign

    We were very happy to work with Tminus1 Creative on a set of 3 games for Agilent Technologies Summer of Fun campaign. We produced mobile, tablet and Flash versions of each game to cover the widest range of devices possible. The games by their very design were just meant to be small slices of fun before the player entered a prize draw. There’s no real way to “fail” at any of the games, you just keep going until you’ve won them :)

    You can check out each of them in our games portfolio, they are: Slide ‘n Glide, Water Blaster and Photo Hunt.

  • Talking at onGameStart and Bristol Skill Swap

    I’m pleased to say that I’ll be giving two presentations in the coming weeks. The first will be at the onGameStart HTML5 Game Developers conference in Warsaw, Poland. I’ll be talking on the Friday (21st September) and the title of my talk is “Insert Coin to Continue: Making Money from your HTML5 Games“. This will cover the HTML5 Game Developers business forum I run, sharing experience and figures of working with games portals and sponsors along with hints and tips on getting the most out of them. I’ll also share what I’ve learned about licensing your games to clients and cover both the good and bad sides of the sponsor market, including knowing what warning signs to look out for and how to avoid getting ripped off.

    Then on October 4th I’ll be speaking at Bristol Skillswap. This will take place at the Pervasive Media Studios and tickets are free but limited in number. I’ll be covering my experiences of building HTML5 games including how to handle various issues such as mobile screen sizes and performance as well as how to set the right expectation levels for clients! I’ll be talking to a very technically savvy crowd so it won’t be baby step stuff, but I hope still interesting :)

    If you’re around at either event please come and say hi!

  • Two of our HTML5 games for the NFL Rush Zone site are out

    We’re pleased to announce that 2 of the games we built for the new NFL Rush Zone site are out. The site was designed and built by Brandissimo! and has been a key destination for American football loving kids since 2007. But due to increasing mobile traffic they built a mobile browser experience to coincide with the desktop one.

    Part of this revamp included porting some of their much loved Flash games over to HTML5. We were pleased to have been asked to handle the ports of the games Galactic Rusherz and Jump Duck. As with all our games they were built for both mobile and tablet scale, and offer small slices of quick action fun.

    Play them both at http://nflrz.nflrush.com/games - make sure you use a mobile browser or it’ll redirect you to the desktop site.

  • Our HTML5 game for McCoy’s Crisps is out

    We’re very pleased to announce that today saw the start of the McCoy’s “Darts Pro’s at your pub” campaign. McCoy’s are a very popular brand of crisp (potato chip) in the UK. This on-pack campaign allows players to challenge a virtual darts professional to a single or triple throw contest. Winners get entered into the draw to win Xbox 360s and other prizes.

    The web side of the campaign was run by local agency Activation Digital who contracted us to build the game. Over 50 million packets of crisps have been printed with the QR code and URL on them, so if you fancy a bag of cheese and onion be sure to look out for it :)

    Read more about our build process and play the game here.

More posts to tickle your grey matter ...

Page 11 of 85« First...78910111213141516...Last »